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Old 03-28-2026, 10:42 PM   #15
'94 EXPOS
Major Leagues
 
Join Date: Jun 2011
Posts: 323
The elephant in the room continues to be player movement (sign/release, waiver/dfa, and outright releases). For users that play long term saves this is probably more frustrating than a player like me, who gets in only two to three seasons per version. So far, like v26, I am seeing this as mostly a minor league "filler" player issue.

Thx Sweed for clarifying this. It will temper my expectations when I end up getting '27 (I annually wait for a lull where I can shake off my work for a little while....then I am all in lol).

It is a bummer it wasn't able to be addressed. The issue seems to get progressively worse the longer your save goes - by the end of my most recent save (12 seeasons), some of the players hitting the wire were quality players on top of the10-20 fringe players continually being added and dropped.

I love checking the waiver wire daily to look for a diamond in the rough but had to stop because it became a cheat. When you add in that the game's AI trade logic does not appear to be tied to 40 man roster logic decisions - I have found you can trade waiver claimed players for decent value as of v26 - it further aggravates this issue.

At some point, I am hoping one our OOTP peeps can overhaul the roster management AI similar to the changes that I should see for the trade logic in '27.

Nonetheless, OOTP is still the best game....ever!
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