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Old 03-28-2026, 10:18 AM   #45
dw001da
Bat Boy
 
Join Date: Mar 2024
Location: New York, NY
Posts: 8
Quote:
Originally Posted by Lukas Berger View Post
However, based on past experience, I can guarantee you that if and when we do this, there will be a thread as long or longer than this one with folks upset about that and begging us to go back to the inflated pools.
I note that OOTP27 is marketed as “immersive,” “dynamic,” and “authentic,” but avoids the description “realistic.” This wisely leaves yourselves quite a bit of room for a variety of approaches in sticky conundrums such as this. I definitely prefer to point much more closely to a realistic draft ratings distribution and presentation and simply don’t understand the preference to “feel good” about a draft pick’s rating only to see it come crashing down later because it didn’t actually represent the true talent level - But I also get that it may just not be for me to understand.

There were several of what I thought were strong recommendations on how to make a tightly packed ratings draft be not as much of a slog to navigate, as well as requests to better explain what is happening with the draft ratings in terms of appearance vs. performance. Maybe much more education on how the draft ratings function in-game, along with providing additional out-of-the-box filtering tools and views might mitigate the anticipated backlash?
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