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Old 02-21-2026, 09:05 PM   #15
PaulH
Bat Boy
 
Join Date: Mar 2002
Location: St . Paul, Mn.
Posts: 18
I'm think it's important that advanced stats are included in the game to broaden its appeal in an attempt to attract new and younger gamers. I agree with Eugene, I won't use them.
I'm an old timer. I purchased my first Strat-O-Matic cards and dice game back in 1969. Baseball sims have been my hobby of choice ever since. I have purchased computer sims DMB, Action PC, APBA, and Strat-O-Matic.. I have been an OOTP player for many years. I still have DMB and Action PC on my computer, but rarely play them. OOTP has developed into my dream of what a baseball simulation game should be.
I only play historical. I love the ability to start a season in any year and carry on from there. I have one league set up using historical transactions. I pick a different team to manage each new season, switching between the AL and NL. I have another league set up were I start with a team and a year, playing as manager and GM. I allow trades and have full minor leagues. I don't have an amateur draft. Players start with their original organization. I don't use financials. I would rather play games than worry about negotiating with and signing players. The results usually turn out to be realistic. A plus is you don't have to buy a new season file every year.
The great thing about OOTP is you can play it however you like.
I buy it every year for the incremental improvements in the animation and gameplay. I'm hoping some of the unrealistic baserunning and infield play has been or will be addressed.
Here are some things I think need addressing:
The computer manager playing the infield in with a lead of 2 runs. I have never seen that in all of the Major League baseball I have watched over the years.
The infielder attempting to throw out a baserunner at home when there is a runner on third and the infield is playing back.
A runner on third not attempting to score on a groundball when the infield is playing back.
I think too many trailing runners are thrown out attempting to take an extra base, especially with two outs.
Other baseball sims allow you as manager determine where to throw the ball when in the field, and when to send and not send a runner when at bat. I would like to see those options in OOTP.
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