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Old 02-06-2026, 11:14 PM   #120
ChrisG
Major Leagues
 
Join Date: Jun 2013
Posts: 433
Quote:
Originally Posted by SkipBranham View Post
Edit*** Generate New Player Photos is the fix.

Hey man, great work with this mod. I got everything to download and install correctly except I've noticed one minor quirk. It seems all the players modeled photos have a weird white wash to them and the only way to fix it that I've found so far is to manually regenerate each players photo.

Have you heard of this? If so, is there a universal fix?

Love the mod though, thanks a million.

See below. Doesn't hurt to tinker with Gamma LUT settings too if you haven't already (File->Settings). I use 3.4.
Quote:
Originally Posted by sk78 View Post
Thank you @ChrisG

Aahhh, I wasn't testing the "Generate" option because I assumed this would generate entirely new ones. Only tried both "Update" options.

But in the meantime I found a different solution yesterday, here's how:
- before loading this quickstart game for the first time, delete the faces.dat file right in the main directory of the .lg save
- also delete the faces.dat file from the auto-save subfolder
- this will prevent the game from loading any pre-configured facegen/photo data
- meaning the game is going to create facegens/photos according to the user's settings, pretty much in same fashion as if it was a new created game
- it seems also safe to delete the thousands of .png files under ...\your_game_name.lg\news\html\images\person_pictures and ...\your_game_name.lg\news\html\images\profile_pictures
- besides not having to use the generic facegens, additional benefit of this procedure is that it's also reducing the size of the initial save by about 50% to less than 900MB ^^

(this is without extensive testing, so no guarantee if there might be issues later on, but as of now I wouldn't know what that could be)
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