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I have never had problems like this with any other database server -- not a game, not a business software. Normally, to make a backup of one's data there is a prompt within the program for the user to name and place a backup. There is no need to go outside the program to perform data management. As designed for the Mac, the location of OOTP data is deliberately hidden in the program's library, which is designed by Apple to prevent potentially disruptive user interactions with a software -- not to place the user's data. The library is not meant to be a place where dynamic data is stored. It would be easy, and seamless within OOTP, when a user clicks "backup" to allow a location to be specified. It would have saved me from a waste of dozens of hours.
If no one else has ever raised this issue maybe it's because they just discarded OOTP in disgust. There's no excuse for it, there's no advantage in it, so why not deal with backups the way possibly every other product on the market does: Provide a prompt for the user to specify where and under what name the backup is to be stored. And simply store it there.
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