Quote:
Originally Posted by alanohio
If the conclusion is simply that the devs have “lost control,” then the conversation is effectively over — because blame doesn’t tell us what levers exist, which trade-offs are real, or what could actually be improved within the constraints of the model.
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We can't have a conversation about this because it's under-the-hood and proprietary information. I have some ideas about where things went wrong, particularly in terms of the normalization process; but without access to the underlying formulas (which we're obviously never going to get), it's just speculation based on limited data and whatever quirks exist in my own play style.
What we have are card ratings and often-vague descriptions of how the game system fits together. If these can't be trusted to produce reasonably consistent results then the only thing that we, as players, can do is complain about it and hope that someone is listening.
In any case, I'm not expecting these problems to be fixed in PT26. Maybe in 27, maybe not at all. Judging by the number of teams that are well on their way to completing the entire PT Elite mission chain (from my vantage point, which is primarily High Gold to Low Diamond), OOTP must be doing pretty well financially despite the in-game problems.
Frohe Weihnachten.