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Old 12-22-2025, 07:15 PM   #84
daves
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Quote:
Originally Posted by alanohio View Post
My Take on Normalization in Perfect Team

In my opinion, normalization plays a bigger role in Perfect Team than most people realize — not in the sense of making players “the same,” but in keeping the entire environment from blowing up.


If PT ran without normalization, the ratings you see on cards (especially the extreme ones) would produce some absolutely wild distortions. A 170+ hitter in a raw environment would put up videogame numbers, deadball pitchers would suffocate offense, and certain era-quirk cards could create loops where the entire league’s run environment spirals out of control. Fun for a week — but a balance nightmare.


So, to me, normalization isn’t about realism. It’s about compression. It limits the ceiling so the differences between cards still matter, but the magnitude of those differences doesn’t wreck the ladder. Offline fictional leagues can get away with turning normalization off because you’re the only human competing; in PT, hundreds of optimized teams would immediately exploit the most unbalanced eras, and the meta would be unplayable within days.


Personally, I’d still love to see a one-season PT “normalization-off” experiment just for the chaos — imagine a .480 hitter or a modern reliever with a 0.20 ERA — but long-term, I think normalization is what keeps PT a strategy game instead of an era-exploiting arms race.


Just my two cents.
Thanks for this.

Playing PT for too long, I remember PT19 peaks were the best 5 seasons of a player combined.

Now peak players have outlandish ratings and variants just add higher ratings. The game is more of video game with powerups using real player names. Not as much as real baseball normalized.
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