An update for for FHM12, version 12.1.26, has just been released.
To apply the update:
-If you are playing the FastSpring version, just download the setup file and install it over your current installation. There is no need to uninstall or unlicense your current copy! However, you should quit the game before installing it, of course.
-If you are playing the Steam version, the game will auto-update if you have that option active. If you don't see the update in your Steam update queue, you may need to exit and restart your Steam client.
Download link for PC (FastSpring):
Main server: PC Installer Fastspring
Download link for Mac (FastSpring):
Main Server: Mac Installer Fastspring
This update is a mixture of bug fixes and some other changes, particularly the Current rosters start option. The first real "Content" update that adds news features, however, will still be the next one, likely out around Christmas.
Your existing savegames will be compatible with the updated game, but some issues that are data-dependent may require a new game before you see them.
Changes:
-the "Current" quickstart has been added, with roster moves up to last Monday 9 (November 17); as usual, this will be the version of the database that will be maintained from this point forward, and the opening night quickstart is frozen unless something gamebreaking in it is found
-fixed issue that could cause extremely high salary demands if league cap had been edited; this will also retroactively fix saves where the problem is present (but will not adjust any existing contracts that were signed under the effects of the excessive demands)
-when attempting to acquire a player via transfer, once the transfer is accepted the negotiations with the player will now be resolved instantly rather than using the normal free agent process that can take multiple days to resolve
-further reduced the tendency of the AI to trade superstar players
-if the user's team has a parent team, the user can now reassign any players assigned by the parent to his own farm team(s) or reserve list
-when setting up a historical game in later seasons, progress bar will no longer appear to get stuck at 99% during the long setup time spent creating real histories as of that season
-background sounds should now work correctly again in 2D mode
-historical minor leagues can now manually regenerate their schedule (on the league edit - structure screen, although other structural changes are not possible)
-on the player screen Picture Menu button, added options for "Regenerate same picture" and "New fictional picture" for the entire team in addition to individual players
-added a scroll bar to the "Select Playable Leagues" popup if a large number of leagues (e.g. in a quickstart created from a custom game) so the list doesn't get cut off
-fixed potential crash when adding GM's to a multiplayer historical game
-the sort order by Signing Deadline on the Team-Unsigned screen no longer breaks after the first season
-added explanatory text to the "league has an invalid playoff format" error
-Slovakia will no longer appear in the World Championships in 1975
-when a player is nominated for an award, the note on his Bio screen now includes the award description the same way it does when he wins the award
-Luxembourg U20 team will no longer use over-20 players
-the World Junior Championships in historical no longer has some columns displayed wrong in the years where it's a round-robin/no playoffs format
-fixed missing NHL team logos in some historical challenges
-the "fhm" alternate skin will no longer show the team transactions logs with dark text on a dark background
-replaced one version of Toronto St. Patricks logo to fix green text on green background
-fixed naming issue with some logos in historical that would cause them to replace the default team logo in the wrong seasons
-added Utah Mammoth logo to historical (but to see it the team name will need to be edited as they're still Utah Hockey Club at the end of the historical database in 24-25)
-fixed various small text errors and typos