Quote:
Originally Posted by Tham
The math always mess my head up...SO the higher the number the more they shoot, the lower the number the more they pass? Is that correct?
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the game manual shows this ( game concepts > player attributes)
Pass/Shoot Tendency (Hidden)
The player's tendency to try to improve a scoring chance by passing to a teammate, rather than shooting himself. This will have a very strong influence on his shot totals and his goal:assist ratio. So, not surprisingly, real-life goal:assist ratios and shot totals should be very good indicators of how to set this attribute. The more he shoots/scores, the lower his Pass/Shoot attribute.
i've noticed that this works at first but over time the player tendency seems to switch up. For example, Panarin and Fox of NYR always seems to have higher A's than G's so I tried setting their tendency to 19. at first they seemed to be picking up a lot of A's but as time went on they seemed to score more goals than records assists. I know Jeff mentioned, for attributes, the sweet spot is 6-16, and I tried settings the tendencies to 16, but saw the same tendency for the players to have more G's than A's.
my game is set to sim in classic and play games in 2d