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Old 10-17-2025, 08:06 AM   #247
LansdowneSt
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Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,482
Quote:
Originally Posted by pholmer View Post
I was importing players into my game and the players came back with numbers instead of names, i.e. 23 7 and 17 10. All the other bio information was there, birthdate, hometown, etc. The bios also contained historical ID, from which I got the player's name from the master.csv file. However, it was rather time consuming and I had 168 pages of numbers/no names in the list, about 3,500 names.

My question is: has anyone else encountered this problem and is there a way to change a large batch of numbers into names?
Never seen or heard of that. Post the list used to import them. Also describe the steps taken from the moment you opened the import pop-up. My guess is the source document or some missed step/import location navigation but need more info.

There is no way to replace the name fields with the proper names en masse. You could randomize every name in your game though but I don't think that is what you are going for. I'd prob have sorted them, deleted them and troubleshot it rather than one-by-one-fixing. Impressed you even tried!
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