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Old 10-06-2025, 05:02 PM   #1
Bill Veeck
Minors (Single A)
 
Join Date: Aug 2014
Posts: 60
Ballpark factor questions

Where do historical ballpark factors reside? Do they reside in the ballpark that is editable and loads when a game is played in 3d? A game that is simulated uses these same factors I would imagine?

When replaying a historical season, if the wrong ballpark loads - for instance a generic park - comes up in a 3D game - are these the park factors used in simulation?

If you edit the ballpark, that changes the results in simulating going forward?
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