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Greater resolution..
the scale you choose to see - stars, 20-80 or 1-100 are just less resolved veneers.
Also, it shouldnt be "normally" distributed. That infers a bell curve. The distribution curve for pro sports context is not a bell curve. It's a truncated bell curve.... The last few percentiles are the curve... and, it is decidedly fat at the bottom and reduces quickly from there - a steep decline.
an 'everyday' player at 2-3 war is not median nor average. It's well above average, or should be.
Hopefully, it helps reproduce this sort of distribution more accurately...
You don't get that with 'real' players because human biases are baked in no matter how much people profess 'zips' is not influenced in such a way... it must be because the distirbution curve is notably bloated and malformed. 100x worse for 'real' prospects' ratings distribution..
Some of it is is understandable... easy argument that the game is more enjoyable with prospects you are familiar with getting a leg-up. But, theey could do some sort of random alottment of potential among them.. that way it wouldn't be so easily predictable and you can enforce a more realistic distribution curve.
This is why i hate playing multiple seasons with the real players / modern day. The league gets so oversaturated with talent that the stat distribution, even if accuurate league-wide, just sucks.
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