Quote:
Originally Posted by WhiskyTango
Does it matter what the plethora of available options and combinations of options under the historical tab are set to for auto-calc to be always be the recommended option? I don't have a horse in this race so this is just something I wonder about. It would seem that auto-calc's sole job is to align total/aggregate outcomes with seasonal totals. The historical settings allow some control over how the aggregates are arrived at. Historical options are variable, auto-calc is the secret sauce that makes them all come together, more or less, so they taste like cake.
In my "historical" (using that term loosely) save I have 24 MLB teams in 1943. I have only one setting checkmarked under the historical tab. I want players to develop according to ratings because of the extra rosters. I don't know if this is the best way, but auto-calc seems to be the best means of getting results that look lets say non-jarring (since I don't know what realistic would be, and it sure isn't historical). I get stats I can live with realizing the stats could be completely unrealistic for that setup were it to have occurred IRL.
So, it seems the software and design is fairly robust to be able to pull that off? Or the designers have guessed well as to what will satisfy me? However, I also consider myself to be a very undemanding player. I also wonder how many options OOTP could afford to remove before the average player began missing them.
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What did you leave set to ON in the historical settings screen?
How are you getting the extra players to fill the extra MLB teams? Full minors? Fictional players?