View Single Post
Old 06-23-2025, 08:27 PM   #97
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,240
Quote:
Originally Posted by LansdowneSt View Post
If the game doesn't create fictional players over 550 in potential and 551-600 is only for historical MLB extremes like Ruth vs contemporaries in the early 20's, then the bug is fixed by the 550 fictional player cap of 550 on potential (assuming that's a thing). Is that what the screenshots implied, that 1/550 was fine? EDIT: Because the changelist implies there is some of this (though less noticeable) all the way down the potential scale).
FWIW, the Dev Lab can push potentials above 550 with outstanding completions
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote