
Sim Algorithms Way off from early years
Been playing 26 now for a few weeks, and have noticed the player strategy settings are not being picked up, and the sim logic is not near as realistic in previous versions.
Major case in point for player strategy have had all stealing and base running maxed for the players that have over 100 in speed/stealing. it's Friday season almost over and a couple of those guys set to max have not tried to steal base 1 single time. WT?
Also the latest game I have "Team Chemistry" for Red Faber to like 13% the guy for that year only gave up 10 home runs in s a full season, and is also considered "Ground Baller" meaning rarely gives a fast ball down the middle to even try to hit a home run. BUT the last game alone he gave up 3 home runs in 1 game 9 innings when his base line for 350 innings pitched is 10 home runs. WHAT THE heck is going on did you guys just go complete RNG for PT 26? I know there can be some odd games here and there but it just seems the sim engine has went koookooo ka chooo this year....
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