Thread: Mid-game crash
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Old 05-15-2025, 04:28 PM   #2
LansdowneSt
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Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,578
I put in in a Word doc and asked GPT to diagnose it.

"Here’s the relevant portion of your crash report, with the critical line bolded for clarity:

Application Specific Information:
abort() called
Application Specific Signatures:
Graphics kernel error: 0x06fca0fc

This is the main indicator of the issue. It suggests the crash was triggered by a graphics kernel error, not FaceGen or any other module. The game attempted to draw or update graphics (likely a texture or object) and encountered a fatal GPU driver or rendering issue.

In this case, macOS's graphics subsystem (likely via the AMD Radeon driver: com.apple.AMDRadeonX4000GLDriver) forced the application to quit. This type of error often relates to:

outdated or incompatible graphics drivers (less common on Mac than Windows)

a rendering request the driver couldn't handle (bad texture, corrupted image, excessive memory load, etc.)

occasionally bugs in the app's rendering pipeline

This explains why the game ran fine before and only crashed during an in-game rendering event (after the fly out to LF in the 6th inning)."

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Maybe it knows something, maybe it doesn't but at some point someone ought to feed every crash report into an LLM so it's easier for folks to self report/solve issues from the trace files. Check the drivers are up to date on video displays maybe.
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