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Old 12-13-2003, 09:14 AM   #7
Jim Trunzo
OOTP Developments
 
Join Date: Apr 2002
Location: Leechburg, PA
Posts: 739
The problem here is that if we make the program so "ultra-realistic" that certain occurrences are basically 100
%, then all suspense, surprise, and rare upsets go out the window. It is a very fine line.

Another factor is this: when you use the adjustment to move a fighter up in weight, it does take into consideration what division a fighter is moving from and moving too. However, overall, the changes are generic. We have to err on the conservative side to allow for all exigencies. Please don't forget that the fighters in the game span many eras. Mickey Walker fought and beat heavyweights! Robert Fitzsimmons was hell on wheels as a middleweight, won the heavyweight crown BEFORE he won the light-heavy title. And Sam Langford - well forget it!

The point is - our goal is to assure that the correct fighter wins an acceptable number of times out of 100 fights, for example. Randomness explains why sometimes the fighter goes out in the 2nd round as expected and lasts longer in others.

The CONSENSUS result is what we use to judge accuracy. How many times, out of 100 or 1000 bouts, does the same result occur? That is our gauge.

I hope this explains things a bit.
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