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Old 04-27-2025, 10:16 AM   #5
robadge
Bat Boy
 
Join Date: Mar 2024
Posts: 8
Two things I think would be fun and inject a little more skill into tournaments/drafts:

Cap Draft: Basically every round is a rainbow pack. One card of each tier every round, (maybe more of the lower ones or a full round of irons at the end, whatever makes it work) but your team has a cap so you can't just take perfects every round. Like, you have to actually decision make and evaluate every pick and not just take the best card. Would be super fun.

Era Tournaments: Rather than have a tournament with a set era, the era your team plays it's home games in is set by the make-up your team. I know they have era designations added to cards already, so whatever the majority era is among your roster, That's your era. This would open up so many different strategies and you'd actually have, at minimum, a meta team for every era instead of just the one meta roster that everyone plays.

And then you have to think about what your 'bad match-ups' are and how you can maybe mitigate that with your bench players. It would probably have a very dynamic metagame, which is something this game is currently lacking.

I come from a tcg background so I'm looking at it through that lens. There is so much potential for this to be more than just a spreadsheet, pay to win game. There are ways to reward skill so that ftp managers have something to be excited about. Like, I don't care about winning perfect league, but let me use my brain a little, you know.
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