Persistent Underdevelopment of Drafted Players in Long-Running Online League (OOTP 15 - OOTP 25)
We are experiencing severe underdevelopment of drafted players in our long-running online OOTP league. This league originated in OOTP 15 and has been imported annually, currently residing in OOTP 25.
Some Context:
Minimal High School/College Development: Players in the draft pool exhibit very little to no rating changes during their high school and college years.
High Bust Rate: A disproportionately high percentage of drafted players fail to develop as expected, resulting in a large number of busts.
Activity Incentive Dependency: We have an activity incentive point system that allows us to modify the ratings of our players. The majority of player development in our league is driven by these commissioner-intervention based activity incentives, rather than the game's inherent development system.
OOTP 26 Testing: Testing in OOTP 26 reveals that nearly 90% of all prospects in the draft pools (for the next 4 years) has a "very high" or mostly "extreme" development risk flag, indicating a potential worsening of the problem. The majority of our existing prospects from the last 3 or 4 seasons also show that same rating. This happens even when turning scouting on and assigning scouts to the players.
Custom League Setup: We are running a completely custom league, created by deleting the default MLB setup and recreating a similar structure.
No Feeder Leagues: We are not utilizing feeder leagues.
League Settings:
Batter Aging Speed: 0.875
Batter Dev Speed: 1.000
Pitcher Aging Speed: 0.875
Pitcher Dev Speed: 1.000
Development Target Age: Default
Aging Target Age: Default
Talent Change Randomness: 100
Disable player development: Unchecked
Disable development for draft-eligible players: Unchecked
Disable player development lab: Unchecked
Traditional and Sabermetric player creation modifiers: 1.000
Long-Term Import Issues: Could the repeated importing of our league file across multiple OOTP versions (OOTP 15 to OOTP 25/26) have caused data corruption or conflicts affecting player development?
Custom League Impact: Does the creation of a custom league by deleting the default MLB setup potentially interfere with the game's development algorithms?
Development Risk Escalation: Why does OOTP 26 show such a significant increase in "high development risk" for draft prospects?
Data Export/Import: Is there a reliable method to export our league's players and historical records and import them into a fresh OOTP league file without carrying over the development issue? If so, would this likely solve the problem?
Troubleshooting Steps: What specific troubleshooting steps would you recommend to diagnose and resolve this issue? Are there any specific log files or game files it would be helpful to provide?
Workarounds: Are there any known workarounds or adjustments to game settings that might mitigate this issue while we await a potential fix?
Is restarting the league the only solution?
Last edited by veyd12; 03-22-2025 at 12:47 PM.
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