Quote:
Originally Posted by David Watts
Recalc does not exist with fictional players, but the OP may be talking about auto-calc
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Assuming you are correct...
OP, auto calc of modifiers forces a league to produce close to historical output for the year regardless of talent. It takes the preset modifiers and runs test sims of the league and adjusts the player's output to achieve league output close to historical. Preset modifiers adjust according to historic trends without testing.
I have a save with historical with full minors, recalc on, development on, TCR 50, and retire according to history off. It is highly likely that despite having historical players the talent in this save does not match historical. I changed to precalc modifiers a few season ago and am happy with it.
Stolen bases are way too high but they're not really under control with auto calc either. I may manually adjust the that modifier for next season. But I'm not concerned about SB being way too high because at 63% success rate they are pretty close to scoring neutral.
There are other variations that show in yellow on the accuracy screen but those are small enough that an explanation of being the result of talent being different is plausible. I've run 3 or 4 seasons and don't have anybody hitting 80 HRS or .400. I'm in 1972.