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Old 02-15-2025, 12:04 PM   #11
fredbeene
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Join Date: Aug 2016
Posts: 1,634
Quote:
Originally Posted by twins_34 View Post
I am going to guess the main reason this is not a thing is because, log files, can become VERY big and take up a TON of space. Something, that a lot of us do not like are VERY LARGE files. I use to run an online game that had a logfile to try and help prevent cheating and I will tell you, back in 1998 when hard drives were tiny, a logfile or MANY logfiles, for every time the game rebooted, took up a lot of hard drive space, something I had to make a batch file to make an easy way to delete. sometimes up to hundreds of logfile because the game would get caught in a crash loop because of a bug.

So, yeah, making a logfile is not really a hard thing to make but making it so that logfile does not end up taking gigs worth of data, that's an issue.

Fabric, datalake parquet files?

I am sure online leagues would be more popular with enhanced features. I would love to play...but it has to be easy. Not sure why it can't be interegrated into game (to play and join). Not unlike PT tournaments
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