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Old 02-14-2025, 01:11 PM   #108
Eugene Church
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Join Date: Aug 2002
Posts: 35,877
Matt/Lukas:
Looking forward to an improved OOTP26.

Has the 3D animation been improved to the point that we would notice it?
Balls hit for extra bases to center field don't look very real. The CF looks silly doing a little hop. Hope you have worked on that aspect of the 3D animation.Short tosses on plays at first base need some work, too. However, I will say it got better in OOTP25. Also noticed more unassisted forceouts at third base and second base. Too often the third baseman throws to first for the out instead of just simply stepping on the bag.

Presently I just use two cameras to watch a game.in 3D animation without the zooms.I use the pitch camera (view from first base dugout) and the default wide view for the action. I don't use the dynamic action camera and zooms because the camera changes are not smoothly done. They are too herky-jerky and make you dizzy. They don' smoothly follow the ball in a realistic way. The camera changes are too abrupt for me.

I wish you would design a default set of camera views that would be simple and smooth on the transition and smoothly cover the ball.
"Less would be more" for me. You give me far more camera views than I want.Many of them are useless for me.

My philosophy is "Keep it Simple and Do it Well". Trying to be everything for everybody does not usually turn out as well.

Last edited by Eugene Church; 02-14-2025 at 01:23 PM.
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