Quote:
Originally Posted by Brad K
Recalc does not wipe out ratings at learned positions. And that is not what Matt's post is about as can be seen by reading the whole thread.
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No, but using Recalc USED to wipe out any learned position that was not in the database. So the compromise was, sure, you can keep the learned positions, but you are going to learn them at a slower pace if you use recalc, and then if you use historical transactions, it will be even slower, and if you use other historical features, it will be slower.
The way I play historical, with development engine only, I can train new positions all day long at the normal pace it was before the change that Matt explained in his post.
Also, I just read that "WHOLE POST" and Matt said what he said, Want me to quote it for you? Cause I only said what he said
Quote:
Originally Posted by Matt Arnold
It depends on which historical mode you are using. The more restrictive (recalc on, or using historical lineups/transactions), we have reduced learning other positions.
If you're not using historical transactions, and just using development, then players will still learn other positions like before.
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Read that last line bro, if you do not use recalc, historical lineups, transactions, and only use the development engine, then players will learn positions "like before".
It has nothing to do with the dev lab being enabled or disabled. It has EVERYTHING to do with recalc being enabled.