I've been thinking about the next evolution in FHM in how we set our team's tactics. I am by no means a great tactician, so I can't provide a ton of great input as to what would be the most realistic, but this is what I had in mind:
- being able to set a player's role while on the power play or penalty kill (this has been mentioned before)
- setting up each forward line and defense pairing separately (since they don't always play together)
- deciding how your team will play (with primary and secondary options) and practicing to get your team more familiar with that style - similar to how a basketball team will have several defenses they'll use during each game. There was a tactical familiarity setting at least back in FHM 3.
- feedback on how well your player roles mesh together, helping newer players avoid mistakes like putting three danglers on the same line
Tangentially related:
- being able to save tactical settings and import them into new games. I pretty much play the same way with every save and it would save a ton of time if I could export and then import each time.
- setting player tactics when on that player's page
Thoughts?