Quote:
Originally Posted by Rain King
No worries!
Your main point that you would prefer to be able to adjust columns more than the default width still stands.
I'm not a UI person, but I do wonder how that would work as you adjust the size of your screen...does it somehow hold your custom width changes?
I work a lot in excel and am used to left/right scrolling. It would work fine for me as long as the player names/positions stayed frozen on the left side...but I'm not passionate about that vs. creating an additional views.
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Not a coder or UI person either so could only guess what the affect of changing screen size would be. All still there but scrunched on a smaller screen? All still there with wider columns on a larger screen? Sure, I could guess but that's all it would be, a guess.
I also wouldn't really worry about changing screen sizes. I would guess most users play on one computer, be it their trusty laptop or desktop. But if someone goes to a new rig or moves between two computers, it could be fixed using the screen edit/builder by the user. One could also save a "user.dat" file on each machine and swap it in, if moving the save file overwrites the current file. I don't think that would be the case, but FWIW I only play on my desktop and always have a backup "user.dat" file tucked in a safe place.
If one loads up a game on a smaller screen and the view is unreadable with everything jammed together? Open the screen in the editor and remove some columns and build "view 2". Load up on a larger screen and have dead space? User either opens the editor and adds more columns, or leaves the columns the same and resizes them to make the best use of the extra space.
I'm also not a coder so no idea how big of a job it is to make all columns sizeable? Add in they need to be sizable for a table that can have columns added or taken away, and the job gets that much bigger?
I've never been the type of guy that says to a developer, "this should be easy, why isn't it already done?" My thought is, if it were easy it would already be done. It could be it's not hard to code, but it is time intensive, and could be on a list of things to do when time permits? IDK.
Resizing is something I've always wanted, but don't post much about figuring it will eventually come in. Maybe that is wishful thinking? But even with it not being announced as a new feature, I still make it one of the first things I check on when I load a new version.