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Old 01-09-2025, 10:38 PM   #6
crashsports1
Minors (Single A)
 
Join Date: Mar 2024
Posts: 94
To that end, do you find it optimal to keep the Eval A.I. ratings as preset, or modify them?

Quote:
Originally Posted by Rain King View Post
This is a good and interesting question. Neither of your proposed premises are quite correct, however.

The game uses an underlying rating scale of 0-550 for most player qualities. Those ratings are what are used to determine performance.

However, you do not see those ratings. Instead, the ratings that are displayed to you take those underlying ratings and apply a number of adjustments.

- Rating Scale: The underlying ratings are modified into the scale you choose (i.e. 1-100, 20-80, 1-10, etc.)

- Relative to League: The displayed ratings are also adjusted based on the average rating within the league (i.e. ratings are going to translate higher if comparing the player relative to AAA vs. MLB averages).

- Scouting Accuracy: The displayed ratings are modified further to represent your scout or OSA. Scouts have their own qualities and accuracy levels that come into play. Scouting reports also only update occasionally (the frequency is adjustable), so you may potentially be seeing a report that was generated before an underlying rating change occurred.

- Evaluation AI Settings: You can choose how much weight both ratings and stats (across the most recent 3 seasons) have towards the evaluation. In this way, yes, previous stats may potentially be affecting the ratings you are seeing (but not the underlying ratings that actually determine performance).
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