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Old 12-22-2024, 09:08 PM   #6
Flying_Canuck
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Join Date: Nov 2015
Posts: 541
Quote:
Originally Posted by astrolauncher94 View Post
Hi, all! I've dipped into the OOTP world for the first time and I'm excited! In real life, I build highly detailed 3d models of stadiums with construction documents and I'd like to contribute to the OOTP community. The question I have is; how detailed should a model for OOTP be? From what I've seen, I'd only really need to focus on the inside of the stadium as that's what most people see anyways? Coming from a background of building stadiums down to the very inch, I was curious if for this, I'd just have to make "dumbed down" versions. My main projects are Minute Maid Park and the Astrodome as I own blueprints and construction documents to both. I'm always open to. advice and I look forward to being part of the community!
Welcome! We definitely need more 3D modders, and it's awesome to see an experienced modeler joining the community. OOTP stadiums are more like a facade. It is not a physics based game. You can make nice details as much as you want, but also be mindful of file sizes. Many players use hundreds of modded stadiums in their game so we try to be efficient with textures and faces. You also don't need individual seats or steps in the crowd section.

Just check out the links in LansdowneSt's post and start playing around. You will understand all the nitty gritty in no time
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