Quote:
Originally Posted by NeuroticTruth
I have a online league file that has been running since OOTP12. We're on our 14th different version of OOTP and on our 162nd year in game.
Several releases ago we noticed our players were developing extremely slowly, to the point where they either wouldn't develop or they would develop at like 27. We tweaked some of the development settings and that number started to come down. However, over the last two releases its become very extreme (despite the settings remaining the same).
It is to the point now where players are developing at 20 or 21 years old. We're mostly fine with this. The kicker, however, is that almost all players regress once they reach the age of 24. At first I thought it might be because we're using relative ratings and you have new talent coming in to the league. But as more time has passed, that doesn't feel like the case. The players regressing are almost always within a month of them turning 24. It could be mid offseason, midseason, opening day, it doesn't matter. I've turned some of the dev speeds and aging settings down in hopes of fixing this but it doesn't seem to be working.
At this point it almost feels like a bug with how consistently its happening. There are probably less than 50 players that are older than 26 and still viable in our league now. It is quickly encroaching on game breaking at this point.
Any chance a dev might be willing to take a look at our file?
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These and similar concerns about development and regression have been raised in one form or another throughout v25’s life cycle. Very disappointing that such obvious departures from reality persist. The board then treats each case like a one-off requiring concierge medicine, reliably advising that you document every setting in your universe as if the appropriate remedy is a bespoke prescription. At some point, the refusal to put the onus on the developers in acknowledgement of the weight and breadth of reports on a particular issue crosses into farce. People are justified in an expectation that default parameters yield a reasonable approximation of real mechanics when applied within similarly reasonable approximations of real universe set-ups.