Another league member here. The big past issue, as said in the first post, was players taking until 26 or so to finish developing. We thought in the past that this was due to player just becoming gradually overall better over time (as comparing the ratings in the file on the 20-80 scale to a default file showe our league had much higher average ratings), which led to us changing development speed to be faster.
We had TCR at a higher number but lowered it to see if that would counter the crazy regression we'd see early. It hasn't so far but it's only been a few seasons with the lower TCR.
I also agree that trying to tone down the extremes in aging could fix it but it's definitely a huge risk to try as that could cause an even bigger issue. Would need someone with the available time to make an offline copy and run a few years into the future a few times to see how it compares to what we are seeing.
|