Like I said in my original post, we've tried changing dev speeds to fix this problem, to no avail. These are our current development settings:
One would assume with our settings that this wouldnt be an issue, perhaps even the opposite. We actually were running .250 and 2.0 up until last offseason when I started raising them back to the median with the hopes that potentially OOTP24 and OOTP25 didn't like the settings that way.