Quote:
Originally Posted by jpeters1734
I'm very confused how this works.
Why do trainers and scouting directors count all staff personalities in their positive and negative traits, but their own personality doesn't seem to factor into anyone else's traits?
For example, in the attached screenshot, my team trainer and scouting director interact with others (e.g., 'personable' being a positive or negative), but their personalities are excluded when considering who works well or struggles with them. Is this intentional or a bug? If intentional, what’s the reasoning behind this mechanic?
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My only guess on this is, the others work with each other on a daily basis each and every day where the scout is off doing his job most of the time, and the team trainer mainly deals with players on a consistent basis? So, where all of the coaching staff step on each others feet constantly, the scout and trainer don't?
That's the only way I can imagine it making sense?