It’s not a cheat. It’s a way to do what you are seeking for your specific desired result without upsetting the foundation of a pitching model that does a fantastic job replicating pitching results across all eras of baseball for many, many other customers. You can micromanage each player’s fatigue in-game with that button. The game allows you do what you asked already in a manner that creates no risk of unbalancing the engine. So, do it or don’t. Make your strategic decisions based on the personalized fatigue settings you make by man. Or don’t.
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