Do the contracts make sense based on the financial settings? That is more important for the health of the league.
I'm not sure how much work has been done to get financial levels accurate per year so much as to have them work well as you progress through history. The AI isn't going to be able to understand how financials changed through history...so it is more important to make sure they aren't signing players to contracts that will make things wonky 5 years later in your sim.
The contracts get assigned, generally, based on the players ratings and years of experience plus a bit of randomness.
There are functions where you can adjust all finances in the league by a percentage also. So, you could adjust things to be 75% of what they are currently across the league or something along those lines.
Lots of options like that you could play around with to get things more to your liking.
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