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Internal tools for large-scale editing
One of the change logs mentioned that the developers "added some more internal tools to make large-scale updating and analysis of player data easier". Is there any more information on this? I would like to do a retro season/rosters mod and was wondering if roster editing has changed at all since the last version of the game.
Also, is there any other means of editing rosters on league-wide scale aside from editing the individual players? Sorry if this has been asked a thousand times, but I am pretty new to the game and just seeing if there was any new info out there. Thanks!
Last edited by potaitshuk67; 10-31-2024 at 07:28 PM.
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