Quote:
Originally Posted by SirMichaelJordan
The problem is that you are comparing game-created players to hand-crafted players. This year, they are just getting on the same level playing field with the update to how attributes are handled, but even hand-crafted players are still prone to being over/underrated. Also, AI will turn weak SP into RP and RP who happened to get or improve a 3rd pitch (which has more now than ever) into SP, which we don't account for with the Hand-crated pitchers in that sample. A more accurate sample would be to do a study that includes only fictional players and see how that compares as the game progresses.
The graphs look identical with slight variance considering the sample size.
Below is K/9 for a saved simulated 600+ years into the future with filters that include current and retired players.
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What I've noticed is that league wide totals continue to fall around the settings behind the curtain, but the range of ,for example strikeouts, has tightened drastically. I'm noticing SP with high k/9 have dropped 1 or more. RP also have experienced a similar drop. We can debate all day on RP value, but what is happening is the league wide K's are remaining the same but are being distributed to pitchers who historically haven't been strikeout pitchers. Teams are artificially being pulled to a range set by the game rather than basing outcomes on the makeup of a roster.
This is a problem for online leagues and long time solo ones.
I've attached one of the better pitchers in my league, showing the 2073 season as OOTP 25 and 2071-2072 as OOTP 24.