Quote:
Originally Posted by twins_34
This, all of this!
I can just guess by what I know about the Dev Lab and everything I have learned about development this year on what the issues are with his players. First off, that low control causes havoc. They have zero positive personality traits. Even if they did get a successful or outstanding result in the dev lab, they also went through 5 to 6 months worth of natural development and possible TCR hits. The Dev Lab is static. If it says that their Control went up by < 5 or by 5, then THAT is all the dev lab did. The Dev lab does not touch anything else on the player.
Now, if you were doing control and control went down, then the Dev lab helped prevent it from going down further. But if your scout gives you a report that
- Control has dropped from 40 to 35 This is not because of the dev lab. That is natural development. If you run the Dev Lab and you get a poor result and in the Dev Lab email it says that your control has dropped by <-5 or -5, then YES that was the Dev Lab.
If the OP can prove that his drop in control on pitchers who both have horrid control, no positive personality traits, all that affect natural development engine, came from running positive programs, then he found a bug that every beta tester missed in over 6 months and I would congratulate him. But he has not posted the completion emails, has not posted the players development tab...
So like you said Outs|der, if he can't present us with any hard evidence and no one else is complaining about this, then all we can say is, it is normal development that has nothing to do with the Dev lab and like I stated, besides Matt and Will Beh, I am probably the next person, NOT a dev, that knows a ton about the Dev lab. Do I know everything? Of course not. I do still have to speculate on somethings. But from all the data I have from all the sims I have run the past 6 months trying to figure out every single program of the dev lab, I can 100% say, I have never seen what the OP is claiming and I can't even reproduce it. I can however see normal development regress players or boost players and if he would only show the development profile of these players, that would probably answer ALL the questions and doubts.
So great post. Hopefully he takes it to heart and starts to show us his development tabs and history pages of these players effected.
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1) Since it seems that the Development Lab is not automatically locked as disabled (unlike, for example TCR) when the normal Development Engine is disabled, then (assuming I am comprehending your explanation) the above means that cases of opposite sign Lab and Net rating changes such as the OP refers should not be possible when the Dev Eng is disabled, correct?
2) Are Lab effects applied to displayed ratings in real time or only after the first subsequent scouting report? Does completing the Lab automatically trigger a new scouting report to also be performed? The implications of these questions on the possibility for what the OP observed are clear.