Quote:
Originally Posted by MikeS369
A solution looking for a problem.
So we have to replace every ktx file with the webp and delete the ktx files. So for the files I didn't mod I have to go back to v24 and copy those webp files, go back to v25 and paste them into the stadium folder and then delete the remaining ktx files. Then the same thing with the advertising folder.
And this couldn't wait until next year.
It seems you don't have to replace the ktx files if you didn't mod the file of the same name that was a webp.
Here's the time consuming fix. DOUBLE CHECK FILE NAMES BEFORE DELETING FILES.
Choose your webp mow pattern and copy the files. Go to OOTP>data>ballparks>model>"Stadium Name" and paste you mow pattern into the folder.
Delete the Ground_day.ktx and Ground_night.ktx
Copy all the mod files I included in the download. Stand_day.webp, Stand_night.webp ect.
Paste these into the OOTP>data>ballparks>model>"Stadium Name" folder
Delete all the .ktx files with the same name as the webp mod files.
If you want the behind homeplate advertising, you will have to do the same thing.
.ktx files will override webp files. That's why you have to delete those that have the same name as the mod files.
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I'd agree this could have waited for a new version rather than coming midyear. But it is what it is.
It took me maybe 45 minutes to change the 30 parks and I took my time. I used the rename option as I didn't want to delete "just in case" and it works fine with a simple rename.
To your steps I would add..
Make a working copy of your ballpark folder.
Open v24's ballpark folder. And..
If you have a mod-folder with the complete set like Micropterus58's open that too.
Copy the stand_day and stand_night from the mod folder (or work out of the v24)along with the "alphblends" for day and night if they are there. These four files will be at the bottom of the window.
From here I would "up arrow" to the ballpark folder and then reopen the stadium folder.
This would resort the files and the relevant files would be side by side. IE "stand_day.ktx" followed by "stand_day.webp". It is now easy to quckly see the files that need to be renamed or deleted.
From here click on a file, hit "f2" to rename and proceed to do all four. I renamed mine with a number format, ie I added a "1-" to each name. "1-stand_day.ktx", "1-stand_day.ktx", etc. These original ktx files are now the first to appear in the folder letting you easily see that you got them all done. And making it easy to revert if you choose to do so.
Once done rename the ballpark folder in the game directory, put your new ballpark modded folder in and test to make sure all went as planned. Mine worked without a hitch except for Fenway where I somehow missed putting in the alphablends meaning the top of the CF sign was not modded. Simple to open Fenway and see there was not a 1-alphablend day or night file in the folder letting me know it was my fault.
Bit of a pain and took some time to fix. At the end of the day I was glad the mod option was still available.