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I have been looking at Framing as well and it appears that the game is not tallying those results properly because there is always more positive than negative FRM in the league.
This is also occurring with ARM for outfielders too.
I suspect that there is something missing in the evaluation of how the game is reporting those statistics.
I am planning to report a bug again on those issues. bug about these was logged previously and some changes I think were made but the issue remains.
Regarding catcher blocking and arm, those are actually wrapped up in their ZR value.
Ideally league FIP should be an exact match to league ERA in any season. If they are using the shorter form of the FIP formula this will not work out but if FIP is being calculated correctly it will match the ERA of the league in any season.
I think the game is adjusting by the park factors regarding WAR.
I think more work needs to be done with UBR and BsR reporting.
I think most likely that something is not being tallied or the formulas used for some of these statistics are not accounting for the league as a whole and the league is not averaging out to 0. The league of course does indeed average out to 0 as a whole in the game when you look at Runs per Game though.
When we are looking at UBR, BsR, FRM, and ARM for a given player it is tough to tell what that really means in the game. A player could have a positive value but really be average in terms of results in the game, but it is being reported as above average for that particular value.
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