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Old 07-11-2024, 11:14 AM   #34
Baby Ruth
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Quote:
Originally Posted by md40022 View Post
Example: "The player personality setting will factor into team morale. Having high team moral will result in slight performance upticks as where having low team moral will result in the opposite. Disabling the player personality setting will remove this from factoring into team and player performance." ---- Boom, that's all that's needed. We don't need to know the percentage of uptick or down tick. We don't need to know how many bad personalities could become problematic. We don't need to know how much winning games would outweigh crappy personalities from a team morale standpoint. We don't need equations and graphs or a math textbook. Frankly, i would not want to know those things since it takes the fun out of it. But at least now I know that having a bunch of jerks on the roster might not be the best idea.
Great example and commentary. This would be enough for me.
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