Quote:
Originally Posted by Rain King
Auto-Calc is definitely not checked by default when I create a Fictional League and I don't believe it should be.
Locking League Totals also makes no sense when playing Fictional.
Both of those settings are used when trying to replicate a real life season or for specific historical purposes...which is not appropriate if you are running a default fictional league.
You could certainly choose to use those settings in a fictional setting, but I'm not quite sure where you are getting that they are "recommended" for a generic fictional league.
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Appreciate the explanation. This is how others learn. The manual says "If you are not using historical leagues or fictional leagues based on historical data, you should leave both of these boxes unchecked." So, I get it, but I thought he was trying to model the 80s or run a 2010-ish league in which case you are trying to hold to a historical benchmark.
If I were creating such a fictional league, I'd have selected 198x or 2010 league totals and I'd have locked them and selected auto-recalc so the Opening Day preseason sims adjusted the modifiers based on the incoming and changing talent over the years to hold to those totals. That's what I was getting at. As I said, I don't do fictional but was taking the opportunity to ask a question myself to better understand. That's all.