Thread: Injuries
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Old 06-27-2024, 04:42 PM   #10
Reed
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Join Date: Oct 2013
Posts: 2,659
Quote:
Originally Posted by Pelican View Post
I play with injuries set to "Low" for both short and long-term. That's because I don't want injuries to disrupt play too much (as they can and do IRL). As expected, the players who still do get injured are the players with a significant injury history or propensity. So, in my sims it is still a known risk to rely on those players.

I do try to rest guys who are not 100% and show signs of decreased production due to fatigue. I would like to think that reduces the chance of injury, but I'm not sure the game works that way. Anybody know?
From the manual.
“Tired players don't perform as well, and are also more prone to suffering injuries.” The manual also states that pitch count increases the chance for injury.
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