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Old 06-20-2024, 03:03 PM   #3
tm1681
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Join Date: Apr 2006
Location: Salt Lake City, UT
Posts: 1,142
Quote:
Originally Posted by thehef View Post
I rarely even dabble in fictional and was hoping someone with more fictionals experience would ask a similar question more intelligently than I But I've very curious about the nuts and bolts of how you start with 1860, what settings are used initially, what settings need to change each year, and - if you continually use 1871 as you describe above - how the league history looks after a few years... and wondering about the details of your modified database files...
Basically I set the league to use 1871 Player Creation Modifiers, and I used the 1871 statistical data set and auto-calc with some tweaks when setting up this version of the universe. Then, when I imported into OOTP 25 the engine turned the statistical output of the previous season of the league into the statistical base for auto-calc.

Aside from that, I did things like Arbitration after a year, Free Agency after eight, minimum salary being about $50 and superstars making about $500.

While screwing around during one of the endless overnight with the newborn, I figured out that if I modified the database enough within the game itself via "Explore World" -> "Nation Editor", I could create a situation where the international players who enter the game somewhat mirrored the ancestry/immigration patterns of the 1800s United States, meaning new players from England/Scotland/Germany/etc.
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Logo & uniform work here
Thread about my fictional universe that begins in 1857 here
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