One thing I noticed about Skyboxes in OOTP is that the game seems to "tilt" the skybox. Are my eyes deceiving me? The problem this causes is that the buildings/trees or other structures on the ground always show up in certain angles. This may be perfectly ok for some models, but just doesn't look right in other instances.
This led me to think if it's possible to make skyboxes that only have sky, or more than 80% of it is sky, to make sure that ground clutter is so far below the 3D stadium model that it is never visible.
Ty you are the expert here. Am I making sense? This may be worth a test.
|