
Generated pitchers have too even distribution of stuff
https://forums.ootpdevelopments.com/...d.php?t=355827
It seems that there is still an issue with generated pitcher's stuff being low even after last update.
I compared the distribution of pitcher performance in 2024,2040 in a standard league without league evolution to stats in past MLB seasons. By 2040, most players in the league are generated player, so the distribution in 2040 could be characterized as the distribution of generated players who reach the big league.
The graph above shows the distribution of k/9 stats of relievers and starters across the league in OOTP season and MLB. The distribution of stats in OOTP 2024 season was similar to MLB, but in 2040, the distribution of reliever's stats was very different from it of mlb.
When enough time has passed to only have generated players, k/9 distributions of relievers in leagues are significantly different from MLB, or 2024 season. There is a lack of high-stuff relievers: The performance of the top 10% RP is similar to 2009 MLB season, when league k/9(6.99) was 1.75 less than in 2023 (8.74).
Also too many players are league average level compared with 2024 season(or mlb).
Starting pitchers with very high stuff also tend to be fewer over time, but it's a small difference compared to the bullpen.
The distribution of bb/9 does not appear to be abnormal.
The HR/9 distribution may seem strange in that the difference between starters and relievers becomes larger. Starter's hr/9 tends to decrease, while reliever's hr/9 tends to increase. This seems to correlate with a increase in the average movment rating of league SP over the 15-year period. *53.8(2025)->56.9(2040)
(The reason why OOTP season's hr/9 stats are discrete is because I used the single decimal place values that are represented in the game.)
The bottom line is that reliever's stuff are still low and variance is too small relative to reality in spite of fix at the last update. I don't know if this is because the in-game adjustments only take into account league averages. But I think player creation needs to be fixed.