An idea to explore for next year for dev lab (which has been an addicting addition). Instead of a setting for max slots per team which every team can utilize, you install a cost per slot/program. There would still be a setting for max slots total, but each program and slot could cost different prices depending on the development focus. To increase pitcher velocity would need more resources than improving defensive ratings at RF, etc. Would be interesting to see how teams would set up budget to do so. Teams like NYY could still utilize cash for contracts, FA's, IAFA's, etc. Teams like Oakland would throw more resources into dev Lab results on players on league minimum hoping to strike lightning in a bottle. An idea that I thought of last night while playing as I've been trying to utilize the max 20 slots and was looking for variation throughout the league. Would love to know what others think.
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