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Old 04-23-2024, 12:32 PM   #6
Tesla51P
Minors (Rookie Ball)
 
Join Date: Aug 2021
Posts: 25
I am seeing this issue as well using 25.3.57 and it seems to be pretty prevalent across the league. To see this issue, all I did was start a standard MLB league, disabled the league evolution, and changed the draft reveal date to be a little earlier (shouldn't be related). I then simmed 20 years. After 20 years, many teams are running 12 man or less pitching staffs with some running only 9. I enabled 100% accurate scouting afterwards to see the true ratings of players.

The AI appears to be trying to resolve the issue by claiming pitchers off waivers, signing minors FAs, but it then ends up DFA'ing the players it obtains. When you look at the 40 man rosters, the teams are prioritizing hitters over pitchers. Many teams only have the pitchers on their MLB roster on the 40 man. The most pitchers on any 40 man is 18. I am guessing this is because the pitchers all appear to have lower potential and overall's than the hitters, so the AI is prioritizing keeping the higher rated players, but at the expense of having a valid pitching staff.
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