Combinators sound like a good idea, but IMO opinion, they're a problem. Tonight, I was rolling along in a daily tourney and checked my next round opponent. He has a complete 26 man roster (except one guy) full of combinators. 6 or seven of them are level 5. He also had a reserve roster of about a dozen more combinators. No sense hanging around to watch that slaughter.
Yes - I know there's always been a pay-to-win component to all of these sports/card games. And I know that cards released later in the cycle can help mitigate this combinator problem via power creep. But when you take the inherent randomness in the game (high control guy gives up 7 walks & good HRA guy gives up 3 HRs) plus these $$ variables - and it's discouraging to get beat up repeatedly - despite putting time in to learn the intricacies of the game.
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