Quote:
Originally Posted by Lukas Berger
You really don't want to look at the default editor stats for this, as it will tell you basically nothing useful in a league with as extreme values as the Negro Leagues.
If you look at the new lines in the editor for 25 that give expected output stats in the actual league the players are in, that will give a much better picture of what to expect, and you can then edit the players based on those values.
The triples being too high in some cases issue is a separate thing though, we'll fix that up in one of the next patches.
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Hey bud, appreciate the reply as always although I'm kind of lost.
I'm talking about the results I am getting from the edited stats I am entering, not the performance of these guys as they come into the game raw.
If I am entering the same stats and the environment containing these players is exactly the same, I don't see how this explains this massive variation in ratings generation and, more importantly, player performance from 24 to 25.
I understand that the new programming results in different ratings than would be those generated for the v24 version of a player, but isn't the goal of all this the statistical performance? Aren't the ratings just the means to an end, with that end being how the player(s) perform in game?
Or am I missing something?
G