I understand a massive set of changes have been made to player ratings for v25 and this is not a comment or report on them.
This is purely connected to players edited using the in-game editor in v25.
I present four players, all edited using the same input stats into the exact same environment (1920 MLB) using the same settings.
The first set of stats are from v24; the second from v25.
The main areas of concern here are:
- edited pitchers coming in with unduly low STUFF ratings
- an obscene number of triples in lieu of home runs
- incredibly low K% for hitters
Again, this is not an analysis or commentary on the players' performances other than by way of highlighting these fairly obvious issues with how they are being generated in v25.
FWIW, other than a mild argument for Bullet's pitching being
marginally too strong in v24, their results in the earlier version are where I expect and want to see them.
POINT 1: LOW STUFF RATINGS
It seems that there has been a trend with OOTP's ratings in punishing non-power pitchers in a modern context, with STUFF ratings moving lower over the past couple of programming resets. I have no real issue with that but clearly the reading these players are getting via the editor is problematic.
Bullet Rogan's K9 in v24 is 3.6; in v25 it is 1.6. Webster McDonald's drops from 4.1 to 1.5 although he is used so infrequently in v25 (almost certainly due to his super weak STUFF ratings) and virtually always as an RP that this comparison is not really valid.
POINT 1: HIGH 3B / LOWER HR
Check out those almost impossible 3B stats across the board in v25 as opposed to v24 and how they eat into HR production:
- Rogan: 364 triples in 5961 AB v 136 in 5065; 53 HR v 97
- Moore: 297 triples in 4321 AB v 111 in 3540; 20 HR v 39
- Johnson: 314 triples in 5259 AB v 107 in 5830; 49 HR v 114
For Moore, some of this can be explained away by his speed; but Johnson was a lead-foot and Rogan only moderately fast.
POINT 3: SUPER LOW HITTER K%
Again, the numbers being generated in v25 as opposed to v24 are simply inexplicable and totally unacceptable:
- Rogan: 1.2% v 4.9%
- Moore: 1.0% v 3.9%
- Johnson: 1.1% v 4.1%
Giving this the eyeball test, what seems to be to be happening is that the edits are being applied in a modern-day MLB context against an environment where strikeouts are way up for both hitters and pitchers and triples at record lows with HR at record highs.
I have no idea if that is the case or if it has something to do with the new 550 scale or the BABIP "enhancements".
All I know is that as it stands the player editor is virtually unusable in v25.
And for any "small sample size" nonsense I can only say that in a second batch of players introduced into the same environment (1920 historical MLB) I saw exactly the same thing happening.
I understand that this facet of the game isn't used by many people and could therefore be considered "niche". But all the same, for many of us it is the only way to get the NeL players how they should be. On that basis alone, given the sluggish "progress" in this regard, I would hope this issue gets treated with the commensurate level of attention by the devs and higher-ups. Check around the boards and you'll see an increasing amount of chatter about the NeL and so I don't think this is as "niche" as it may seem.
If you need any other contextual info let me know. These issues only seem to be affecting edited players, not game-created ones and I have only done this in the historical environment I mention so I can't speak for custom games or the like.
Thanks
G