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The discussion on request 6, about handling the redistribution of ratings for adjusted ratings drifted into a discussion about request 1, the inability of the ratings to produce historical output in a perfect historical environment. The move of the discussion to stating all the improvements admits there was a problem. And the fact the game still using triple tested LTMs in 25 shows the problem still exists. So clearly latest feeble defense shows the allegations of problems in requests 1 and 6 are true.
The issue of request 10, hot and cold streaks being prolonged by the game, has been ignored after a post was made quoting a dev saying the game prolonged hot and cold streaks. Unaddressed is whether this deviation from the commitment to randomness (and the alteration of real stats to reduce the peak randomness for HRs) means the principle is moot and the OOTP has no principle to stand on to resist the implementation of floors and ceilings to minimize outlier performances.
So requests 1, 6, and 10 have been shown to be valid. It's time to move on to discussion of the other points.
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